The GW-Apps is geared toward discussions of Window-Eyes and GW Micro apps. Any subscriber of the GW-Apps list has the ability to post on-topic messages.

From:

 "BT" <b2me@fltg.net>

Subject:

 Re: What is your dream app?

Date:

 Fri, Apr 27, 2012 7:33:58 pm
This is a multi-part message in MIME format.

------=_NextPart_000_0023_01CD24AC.B1383C80
Content-Type: text/plain;
charset="iso-8859-1"
Content-Transfer-Encoding: quoted-printable

Hi!
If you have only one voice you have to use the F3 key to get it to talk.
Since I did not take into account that some computers may only have one voice,
I will be posting an upgrade to start all voices at 1 voice and not 2 for player
and 1 for computer. Since most people have only Anna then I must assume only one
voice is installed.
There is an eSpeaking set of British voices for those who have only one voice
to install to make there windows 7 computers have more than one sapi voice. Just
search for that name and you will find the download, at the moment I don't have that
link.
In the mean time the voice for Anna will be found by using the F3 key to adjust
down, then the game will talk. Sorry about that, will make the change once I walk
my dog, just have to compile the change and upload it.
Bruce
P.S.
Doing things the hard way in getting pronouncement dictionary started on the
Trek game, so it will take me another day on that one.

------=_NextPart_000_0023_01CD24AC.B1383C80
Content-Type: text/html;
charset="iso-8859-1"
Content-Transfer-Encoding: quoted-printable

<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
<HTML xmlns="http://www.w3.org/TR/REC-html40"; xmlns:v =
"urn:schemas-microsoft-com:vml" xmlns:o =
"urn:schemas-microsoft-com:office:office" xmlns:w =
"urn:schemas-microsoft-com:office:word" xmlns:m =
"http://schemas.microsoft.com/office/2004/12/omml"><HEAD>;
<META content="text/html; charset=iso-8859-1" http-equiv=Content-Type>
<META name=GENERATOR content="MSHTML 8.00.6001.19222">
<STYLE>@font-face {
font-family: Calibri;
}
@page WordSection1 {size: 8.5in 11.0in; margin: 1.0in 1.0in 1.0in 1.0in; }
P.MsoNormal {
MARGIN: 0in 0in 0pt; FONT-FAMILY: "Calibri","sans-serif"; FONT-SIZE: 11pt
}
LI.MsoNormal {
MARGIN: 0in 0in 0pt; FONT-FAMILY: "Calibri","sans-serif"; FONT-SIZE: 11pt
}
DIV.MsoNormal {
MARGIN: 0in 0in 0pt; FONT-FAMILY: "Calibri","sans-serif"; FONT-SIZE: 11pt
}
A:link {
COLOR: blue; TEXT-DECORATION: underline; mso-style-priority: 99
}
SPAN.MsoHyperlink {
COLOR: blue; TEXT-DECORATION: underline; mso-style-priority: 99
}
A:visited {
COLOR: purple; TEXT-DECORATION: underline; mso-style-priority: 99
}
SPAN.MsoHyperlinkFollowed {
COLOR: purple; TEXT-DECORATION: underline; mso-style-priority: 99
}
SPAN.EmailStyle17 {
FONT-FAMILY: "Arial","sans-serif"; COLOR: windowtext; mso-style-type: personal-compose
}
..MsoChpDefault {
FONT-FAMILY: "Calibri","sans-serif"; mso-style-type: export-only
}
DIV.WordSection1 {
page: WordSection1
}
</STYLE>
<!--[if gte mso 9]><xml>
<o:shapedefaults v:ext="edit" spidmax="1026" />
</xml><![endif]--><!--[if gte mso 9]><xml>
<o:shapelayout v:ext="edit">
<o:idmap v:ext="edit" data="1" />
</o:shapelayout></xml><![endif]--></HEAD>
<BODY lang=EN-US link=blue bgColor=#ffffff vLink=purple>
<DIV><FONT size=2 face=Arial>Hi!<BR>&nbsp;&nbsp;&nbsp; If you have only one
voice you have to use the F3 key to get it to talk.<BR>&nbsp;&nbsp;&nbsp; Since
I did not take into account that some computers may only have one voice,<BR>I
will be posting an upgrade to start all voices at 1 voice and not 2 for
player<BR>and 1 for computer. Since most people have only Anna then I must
assume only one<BR>voice is installed.<BR>&nbsp;&nbsp;&nbsp; There is an
eSpeaking set of British voices for those who have only one voice<BR>to install
to make there windows 7 computers have more than one sapi voice. Just<BR>search
for that name and you will find the download, at the moment I don't have
that<BR>link.<BR>&nbsp;&nbsp;&nbsp; In the mean time the voice for Anna will be
found by using the F3 key to adjust<BR>down, then the game will talk. Sorry
about that, will make the change once I walk<BR>my dog, just have to compile the
change and upload it.<BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
Bruce<BR>P.S.<BR>&nbsp;&nbsp;&nbsp; Doing things the hard way in getting
pronouncement dictionary started on the<BR>Trek game, so it will take me another
day on that one.<BR></FONT></DIV></BODY></HTML>

------=_NextPart_000_0023_01CD24AC.B1383C80--