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From:

 Chris Belle

Subject:

 Re: window-eyes ram usage

Date:

 Sun, May 23, 2010 6:16:57 am
Well, for the price they charge and for the amount of resources they
can marshall, they better do something good down there in Florida 'grin'.

But if using a little extra memory will make we more stable, or help
it to not interfere with what I'm doing but just be my eyes for me,
then I don't mind.

That's what we have these new hot-shot processors for and lots of
memory, and I don't really notice jaws being more responsive than we now,
it wasn't that way with the whole 7 series, there was a noticeable
lag, but I think we're back to our snappiness and much better stability
with 7.2

It can still be improved on of course,
but random crashes happen much less often now.

They happen more in windows 7 than in xp.

Maybe we can get some comments from the giant brains as to what parts
of we are hogging the most memory and why.

All these programs are big pigs these days, oink, oink, grunt grunt,
seems like everything I use has to be installed with 4 dvds or
several cds, and has to access multiple libraries which need 27
plug-ins, which need 50 updates, which need 77 patches, and they all
need a restart after installing 'grin'.

As a friendly fellow commented to me off list privately, it's a
wonder any of this damned stuff works anyway.






At 12:26 AM 5/23/2010, Mohaned Sayegh wrote:
JAWS shows about 37 mb of memory on average.
Chris Belle wrote:
Just think of all a screen-reader has to do.

Most folks don't realize the low level programming that goes in to
screen-reader functionallity.

I'm not excusing piss poor programming, or laziness, but it's hard
to make a good screen-reader.

Think of all the automatic functions we does, things like
hyperactive windows, reading tool-tips, the msaa stuff, the crazy
stuff that has to be done with video hacking even with mirror
drivers, everybody wants good sounding tts voices, so for quickest
access some of that is probably loaded in to memory.

And never mind the scripting stuff.

So it doesn't supprise me in this day of high level languages, and
let's just glue it all together and grab a module, that we is a bit
bloated like every other program on your system.

But it has to do a lot more than most programs on your system.

Watch your every keystroke, speak everything you mouse over or
interact with, and do it in some sort of logical and controled manner.

I guess that's worth a hundred megs of my ram 'grin'.


At 08:41 PM 5/22/2010, Mohaned Sayegh wrote:
Hello, I'm just wondering, how come Window-eyes takes up an
ungodly amount of ram? When first loaded, with no scripts running,
it takes up 106 MB of ram on a windows 7 home premium 64 bit system right away.

thanks
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